<p>&nbsp;</p> <p align="justify">The CEA (Alternative Energies and Atomic Energy Commission), CNRS (National Scientific Research Centre) and Ubisoft, world&#8217;s third largest publisher of video games and number one in Europe, recently signed an R&amp;D agreement known as &#8220;Mango&#8221; for <a title="" style="color: rgb(224, 32, 32);" href="https://www.aderly.com/jeux_videos_cinema/index,p,100076,EN.jsp" target="_blank">video game technologies</a>. Mango is an <strong>R&amp;D project which will serve as the basis for a new generation of video games in the coming years</strong>. It will involve some 60 people for a period of 22 months, working for Ubisoft, the CEA, and the <strong>Imaging and information systems lab (LIRIS) of the CNRS/University Claude Bernard Lyon</strong>. The State will provide &#8364;3.5 million in funding.</p> <p align="justify"><br>The purpose of this project, according to Eric Gu&#233;rin, research professor at INSA Lyon, is to &#8220;create procedural generation of graphic content.&#8221; In other words, <strong>players will be able to produce content themselves</strong>, such as 3D objects.</p> <p align="justify">&nbsp;</p> <p align="justify">Ubisoft ranks among the world leaders in production, publishing and distribution of interactive games. The company has teams in 29 countries and sells its games in over 55 countries around the globe.</p> <p align="justify"><br></p>